Now finish up your game!

  • Click Run to test your game. If it has any bugs, make sure that you fix them.
  • If you have extra time, you can add more components or rules to your game.
  • When you're finished creating your game, click Submit to share your game on the class page.

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("schoolhallway") sprite = codesters.Sprite("person8", 0, -220) stage.set_gravity(4) stage.disable_floor() sprite.gravity_off() score = 0 score_board = codesters.Display(score) my_info = ["cellphone", "address", "birthdate"] def left(): sprite.move_left(20) # add other actions... stage.event_left_key(left) def right(): sprite.move_right(20) # add other actions... stage.event_right_key(right) def interval(): info_img = random.choice(my_info) x = random.randint(-230, 230) info = codesters.Sprite(info_img, x, 275) # add any other actions... stage.event_interval(interval, 2) def collision(sprite, hit_sprite): global score stage.remove_sprite(hit_sprite) score += 1 score_board.update(score) # add any other actions... sprite.event_collision(collision)
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