STEP 1: First let's add a sprite!

  • Go to and pick the sprite that you want to use for your invitation.
  • Drag the sprite into your program.
  • Move the sprite down so that its y-coordinate is -150.
  • When you are done, click Run to see your sprite, then Submit and Next to move on.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)