STEP 11: Let's change the coordinates so that our bomb glides to the first ship! Our stage goes from -250 to 250 on the x-axis and the y-axis.
- Go to and drag Glide To into the very BOTTOM of your program.
- Assign .glide_to() to bomb by changing the variable name in front of it from sprite to bomb.
- Change the integer arguments inside .glide_to() to 200, -100.
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