STEP 5: Use Dot Notation to control your sprite!

We can use a sprite's variable name to assign actions to a sprite. This is called dot notation.

  • Go to and drag out Move Forward. Drop it at the bottom of your program.
  • Change the name in front of .move_forward() to the sprite's name, astro.
  • Change the integer in the .move_forward() command to 150.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE