STEP 18: Let's tell the user they are an athlete and show them an athlete or player sprite!

  • Change the string in .say() to "You are the athlete!"
  • Drop Sprite at Position inside the if-statement. Change its variable name to result_sprite.
  • Change the .Sprite()'s arguments to ("athlete1", 0, -100).

You could use any of the other athlete or player image labels too!

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