STEP 17: Now our door looks like the right size and shape, but we have to move it around.

  • Click on Actions and drag out a Go To command.
  • Change the name in front of the .go_to() command to door.
  • You can use a shape's variable name to assign it a certain action on the stage.
  • In this case, we tell the door to Go To a certain location.


# THIS ACTIVITY IS IN PREVIEW ONLY MODE