PREVIEW: Today, you will be sending a spaceship to pick up Codester sprites in space!
The Codesters stage is an xy-coordinate plane with (0, 0) in the middle (the origin) .
- We use x and y coordinates to put sprites in specific places and to guide them around the stage.
- Click Run to see an example of the kind of program you're going to be making today.
- Click the Ticket to answer the Do Now question.
To navigate the page using the TAB key, first press ESC to exit the code editor.