STEP 10: Now our sprite needs to land on the floor.

  • Go to and drag out Move Down.
  • Go to and drag out Wait.

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stage.set_background("footballfield2") sprite = codesters.Sprite("cheerleader1") sprite.move_down(150) sprite.flip_up_down() sprite.move_right(200) sprite.move_left(150) sprite.flip_up_down() stage.wait(2) sprite.move_up(50) sprite.turn_left(360)
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