STEP 3: The input variable question holds the question that the user typed. Let's display that question on stage.

  • Go to and drag out Text at a Position.
  • Change the shape's variable name from sprite to show_question.
  • Replace the string argument in .Text() with the variable question (no quotes!).
  • Change the x,y-coordinates to 0, 50.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE