stage.set_background("pond")
# try:
# tval1 = stage.get_name()
# except:
# tval1 = "DNE"
try:
tval1 = sprite.get_name()
except:
tval1 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == "turtle1", "Great job!")
t1.add_failure(tval1 == "DNE", "Did you choose a sprite?")
t1.add_creative(tval1 != "turtle1" and tval1 != "DNE", "Creative choice!")
tester = TestManager()
tester.add_test_list([t1])
tester.run_tests()
tester.display_first_feedback()