stage.set_background_color("white") sprite = codesters.Sprite("coin") sprite.set_size(0.08) sprite.pen_down() sprite.pen_width(25) sprite.set_color("pink") sprite.glide_to(-150, 50) sprite.glide_to(-150, 150) sprite.glide_to(-100, 200) sprite.glide_to(-50, 200) sprite.glide_to(0, 150) sprite.glide_to(0, 0) sprite.glide_to(-100, -200) sprite.glide_to(-150, -200) sprite.glide_to(-200, -150) sprite.glide_to(0, 0) sprite.glide_to(50, 50) sprite.glide_to(50, 150) sprite.glide_to(50, -200) sprite.glide_to(50, 150) sprite.glide_to(150, 200) sprite.glide_to(200, 150) sprite.glide_to(230, 100) sprite.glide_to(230, 50) sprite.glide_to(150, 0) sprite.glide_to(100, 0) sprite.glide_to(50, 0) sprite.glide_to(150, -50) sprite.glide_to(200, -100) sprite.glide_to(200, -150) sprite.glide_to(200, -200) sprite.pen_up() sprite.glide_to(-150, 50) sprite.pen_down() sprite.pen_width(5) sprite.set_color("blue") sprite.glide_to(0, 0) sprite.glide_to(-150, 50) sprite.glide_to(-150, 150) sprite.glide_to(-100, 200) sprite.glide_to(-50, 200) sprite.glide_to(0, 150) sprite.glide_to(0, 0) sprite.glide_to(-100, -200) sprite.glide_to(-150, -200) sprite.glide_to(-200, -150) sprite.glide_to(0, 0) sprite.glide_to(50, 50) sprite.glide_to(50, 150) sprite.glide_to(50, -200) sprite.glide_to(50, 150) sprite.glide_to(150, 200) sprite.glide_to(200, 150) sprite.glide_to(230, 100) sprite.glide_to(230, 50) sprite.glide_to(150, 0) sprite.glide_to(100, 0) sprite.glide_to(50, 0) sprite.glide_to(150, -50) sprite.glide_to(200, -100) sprite.glide_to(200, -150) sprite.glide_to(200, -200)