stage.set_background_color("white")
sprite = codesters.Sprite("coin")
sprite.set_size(0.08)
sprite.pen_down()
sprite.pen_width(25)
sprite.set_color("pink")
sprite.glide_to(-150, 50)
sprite.glide_to(-150, 150)
sprite.glide_to(-100, 200)
sprite.glide_to(-50, 200)
sprite.glide_to(0, 150)
sprite.glide_to(0, 0)
sprite.glide_to(-100, -200)
sprite.glide_to(-150, -200)
sprite.glide_to(-200, -150)
sprite.glide_to(0, 0)
sprite.glide_to(50, 50)
sprite.glide_to(50, 150)
sprite.glide_to(50, -200)
sprite.glide_to(50, 150)
sprite.glide_to(150, 200)
sprite.glide_to(200, 150)
sprite.glide_to(230, 100)
sprite.glide_to(230, 50)
sprite.glide_to(150, 0)
sprite.glide_to(100, 0)
sprite.glide_to(50, 0)
sprite.glide_to(150, -50)
sprite.glide_to(200, -100)
sprite.glide_to(200, -150)
sprite.glide_to(200, -200)
sprite.pen_up()
sprite.glide_to(-150, 50)
sprite.pen_down()
sprite.pen_width(5)
sprite.set_color("blue")
sprite.glide_to(0, 0)
sprite.glide_to(-150, 50)
sprite.glide_to(-150, 150)
sprite.glide_to(-100, 200)
sprite.glide_to(-50, 200)
sprite.glide_to(0, 150)
sprite.glide_to(0, 0)
sprite.glide_to(-100, -200)
sprite.glide_to(-150, -200)
sprite.glide_to(-200, -150)
sprite.glide_to(0, 0)
sprite.glide_to(50, 50)
sprite.glide_to(50, 150)
sprite.glide_to(50, -200)
sprite.glide_to(50, 150)
sprite.glide_to(150, 200)
sprite.glide_to(200, 150)
sprite.glide_to(230, 100)
sprite.glide_to(230, 50)
sprite.glide_to(150, 0)
sprite.glide_to(100, 0)
sprite.glide_to(50, 0)
sprite.glide_to(150, -50)
sprite.glide_to(200, -100)
sprite.glide_to(200, -150)
sprite.glide_to(200, -200)