stage.set_background("hauntedhouseinterior")
sprite1 = codesters.Sprite("evilwizard")
q1 = sprite1.ask("How are you doing?")
q1=q1 .lower()
stage.remove_sprite(sprite1)
if q1 == "good":
sprite2 = codesters.Sprite("person1")
sprite2.say("HI I'm good too!")
stage.disable_floor()
stage.wait(2)
sprite2.say(" Good bye my dear fellow friend!")
sprite2.move_down(500)
else:
# add your code here
stage.set_background("drawbridge")
sprite3 = codesters.Sprite("candy")
sprite3.say("Mabye some candy will make you feel better!")
sprite4 = codesters.Sprite("candycorn")
sprite4.go_to(150,150)
sprite4.say("Or you don't like candy???")
stage.wait(3.5)
stage.remove_sprite(sprite4)
stage.remove_sprite(sprite3)
stage.set_background("park")
sprite5 = codesters.Sprite("cheerleader4")
q2 = sprite5.ask("Can you do a flip?????")
q2=q2 .lower()
if q2 == "yes":
# add your code here
sprite5.say("WOW! Me too!!.")
stage.wait(2)
sprite5.turn_right(360)
sprite5.turn_right(360)
sprite5.turn_right(360)
sprite5.turn_right(360)
sprite5.turn_right(360)
sprite5.turn_right(360)
sprite5.turn_right(360)
sprite5.turn_right(360)
else:
# add your code here
sprite5.say("Lets learn!")
stage.wait(2)
sprite5.say(" So you jump and turn! Like this")
stage.wait(3)
sprite5.turn_right(2160)
stage.wait(2)
q3 = sprite5.ask("Is this fun")
q3=q3 .lower()
if q3 == "yes":
# add your code here
sprite5.say("Good!")
else:
# add your code here
sprite5.say("That's too bad.")