STEP 3: Let's add a sprite to our matrix scene!

A sprite is a character, shape, or other object that we add to our scene.

  • Click on in the toolkit.
  • Drag out Person1 and drop it at the bottom of your program.
  • Remember to click Run to see your changes, then click Submit and Next to move on.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Enviar Trabajo
  • Actividad Siguiente
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)